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Deutsche Telekom Launches Own Cloud Gaming Platform 'MagentaGaming'

Deutsche Telekom Launches Own Cloud Gaming Platform 'MagentaGaming' Image Credit: Ericsson

Deutsche Telekom has launched a their very own cloud gaming service, dubbed MagentaGaming cloud gaming service. With video games from the cloud, Deutsche Telekom combines network, software and innovation for customers. 

With MagentaGaming, powerful servers in the cloud stream games directly to Windows PC, Mac or Android devices such as smartphones and tablets. This eliminates the need for long download times or the purchase of necessary, expensive hardware, even for technically demanding games. Deutsche Telekom relies on a decentralized EDGE cloud concept to keep the distance to the customer as short as possible. 

 

At Gamescom 2019 one year ago, Deutsche Telekom launched MagentaGaming initially in a beta phase. More than 20,000 users have tested the service extensively. For the commercial launch, the platform appears in a new design and includes new functions. Customers can also set appropriate age groups for their children via various user profiles. Scores are stored indefinitely in the cloud, so users can continue their game directly on another device. In addition, several players can play on one screen at the same time. 

In online gaming, gamers depend primarily on stable Internet connections and low latencies. Unlike other streaming services such as movies or music, no buffering is possible when playing, said the Operator.

Claudia Nemat, Board Member for Technology and Innovation
The future lies in cloud gaming. Cloud-based technology innovations in combination with our strong Telekom networks - fixed network as well as mobile network - enable a perfectly coordinated end-to-end experience. 

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Author

Ray is a news editor at The Fast Mode, bringing with him more than 10 years of experience in the wireless industry.

For tips and feedback, email Ray at ray.sharma(at)thefastmode.com, or reach him on LinkedIn @raysharma10, Facebook @1RaySharma

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