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Verizon Develops New 5G Edge Technology for VR, MR and AR

Verizon Develops New 5G Edge Technology for VR, MR and AR Image Credit: scharfsinn86/Bigstockphoto.com

The Verizon team recently built and tested an independent GPU-based orchestration system and developed enterprise mobility capabilities that will revolutionize mobility for virtual reality (VR), mixed reality (XR), augmented reality (AR), and cinematic reality (CR). 

Together, these capabilities could pave the way for a new class of affordable mobile cloud services, provide a platform for developing ultra low-latency cloud gaming, and enable the development of scalable GPU cloud-based services.

5G technology and Verizon’s Intelligent Edge Network are designed to provide real time cloud services on the edge of the network nearest to the customer.  Because of the heavy imaging and graphics that would benefit from this technology, many of these applications will run significantly better on a GPU.  Artificial Intelligence and Machine Learning (AI/ML), Augmented, Virtual and Mixed Reality (AR/VR/XR), AAA Gaming, and Real-time Enterprise are highly dependent on GPUs for compute capabilities. The limited availability of efficient resource management in GPUs is a barrier to scalable deployment of such technologies.

To meet this need, the Verizon team developed a prototype using GPU slicing and management of virtualization that supports any GPU-based service and will increase the ability for multiple user-loads and tenants.

In proof of concept trials on a live network in Houston, TX using the newly developed GPU orchestration technology in combination with edge services, Verizon engineers were able to successfully test this new technology.  In one test for computer vision as a service, this new orchestration allowed for eight times the number of concurrent users, and using a graphics gaming service, it allowed for over 80 times the number of concurrent users. 

Nicki Palmer, Chief Product Development Officer, Verizon
Creating a scalable, low cost, edge-based GPU compute [capability] is the gateway to the production of inexpensive, highly powerful mobile devices. This new innovation will lead to more cost effective and user friendly mobile mixed reality devices and open up a new world of possibilities for developers, consumers and enterprises.

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Author

Ray is a news editor at The Fast Mode, bringing with him more than 10 years of experience in the wireless industry.

For tips and feedback, email Ray at ray.sharma(at)thefastmode.com, or reach him on LinkedIn @raysharma10, Facebook @1RaySharma

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